cwiz / stillonearth

About Me

Hey, I’m stillonearth, previously cwiz and still cwiz elsewhere. I’ve been on a startup journey, a corporate path and now diving into exciting worlds of AI, Reinforcement Learning, Robotics, Simulators, Game Engines.

Open-Source Libraries

bevy_rl

Build Reinforcement Learning Gym environments with Bevy to train AI agents that learn from screen pixels

https://github.com/stillonearth/bevy_rl

bevy_mujoco

Build robotic simulations with Bevy and MuJoCo

https://github.com/stillonearth/bevy_mujoco

veilid_duplex

Full-duplex asyncronous communication between two peers with Veilid

https://gitlab.com/cwiz/veilid_duplex

bevy_veilid

Build two-player turn-based p2p games with Bevy and Veilid

https://github.com/stillonearth/bevy_veilid

Research Projects and AI Recipes

Continous Control with Deep Reinforcement Learning for Unitree A1 Quadruped Robot

2022, October

https://github.com/stillonearth/continuous_control-unitree-a1

Multi-Agent FPS Gym Environment with bevy_rl

Bevy Jam 1 Entry

2022

https://github.com/stillonearth/bevy_rl_shooter

Checkers Game on Rust and Bevy, OpenAI Gym Environment and AI Agent based on Monte Carlo Tree Search (MCTS) with neural heuristics (AlphaZero) on Python and PyTorch

2022, January

https://github.com/stillonearth/CheckersOnBevy

Reimplementing Alpha-Zero for board game of Go

2019, December

https://github.com/cwiz/guided_monte_carlo_tree-search/blob/master/Tree-Search.ipynb

Using Policy Optimization (PO) Algorithms for Solving Zero-Sum Games with Self-Play

2019, September

https://github.com/cwiz/DRLND-Project-Collab-Compet/blob/master/WRITEUP.md

Using Policy Optimization (PO) Algorithms Soft Actor-Critic (SAC) and Proximal Policy Optimization (PPO) for Solving Unity ML Reacher and Crawler Continous Control Environments

2019, August

https://github.com/cwiz/DRLND-Project-Continuous_Control/blob/master/WRITEUP.md

Using Deep-Q-Networks (DQN) for solving Unity ML Agents Banana Collector Discreet Control Environment and Evaluating DQN Improvements

2019, July

https://github.com/cwiz/DRLND-Project-Navigation/blob/master/WRITEUP.md

Semantic Segmentation with Fully-Convolutional Neural Network for Identifying and Following a Human Target by a Quadcopter

2019, May

https://github.com/cwiz/RoboND-DeepLearning-Project

3D Perception with Point-Cloud Camera for Willow Garage PR2 Robot in Gazebo Virtual Environment and Robot Operation System (ROS)

2019, March

https://github.com/cwiz/RoboND-Perception-Project/blob/master/README.md

Kinematics Pick & Place for KUKA KR210 Robotic Arm in Gazebo Virtual Environment and Robot Operation System (ROS)

2019, March

https://github.com/cwiz/RoboND-Kinematics-Project/blob/master/README.md

Mars Rover Perception and Decision Making for Solving Search and Sample Return

2018, December

https://github.com/cwiz/RoboND-Rover-Project/blob/master/README.md

Quadcopter State Estimation with Kalman Filtering in C++

2018, October

https://github.com/cwiz/udacity-flying-car-cpp-estimation/blob/master/WRITEUP.md

Quadcopter Motion Planning in Urban Environment

2018, September

https://github.com/cwiz/udacity-flying-car-motion-planning/blob/master/WRITEUP.md

PID Controls for Quadcopter in C++

2018, September

https://github.com/cwiz/udacity-flying-car-cpp-controls/blob/master/WRITEUP.md

NN Models & Experiments

AI-Driven Pirate Video Translation of YouTube Videos 90s VHS Style

2023, August

https://github.com/PiratesAye/pirate-neural-translate

jax-rl

Compact one-file implementations of some RL algorithms in JAX

https://github.com/stillonearth/jax-rl

Games

Legend of Mierda

Game to support Russian-Mexican polytical prisoner AlexTime

2024, March

https://cwiz.itch.io/legend-of-mierda

Watchtower Defence

Bevy Game Jam 4 Entry

2023, December

https://cwiz.itch.io/watchtower-defence

BackgammonOnBevy

Bevy Game Jam 3 Entry

2023, April

https://github.com/stillonearth/bevy_backgammon

Stack Rank Dice

for @quentusrex

2022, November

https://github.com/stillonearth/stackrankdice

Cult of Biboran

Summer Game Jam 2022 Entry

2022, July

https://github.com/stillonearth/cult-of-biboran

Education

Moscow Aviation Institute

Engineer

2006 — 2013

Udacity

2018 — 2019

Classes:

  • Flying Car and Autonomous Flight
  • Robotics Software
  • Deep Reinforcement Learning
  • AI for Trading

Employment

self-employed

Developer

2015 — now

Neural networks, reinforcement learning and robotics

Shopster

Co-founder

2013 — 2015

getshopster.com

Indoor Navigation and footfall analytics with wireless singal probing

Ostrovok.ru

Developer

2011 — 2012

ostrovok.ru

Online hotel booking service